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FLIGHT 19 I.P.M.S
Gundam Model Show
& Competition

Sunday, April 28, 2024
11:00 am - 5:00 pm

Hosted at
TATE's Gaming Satellite

4580 N University Dr, Lauderhill, FL 33351

Event Details

This is a free to the public event, hosted by Flight 19 International Plastic Modelers Society to celebrate, educate, and showcase Gundam model builders from all across South Florida.  Come compete with your very own builds, learn new tips and techniques, see builds from advanced hobbyists, check out merch from our vendors, and enter our raffle for a chance to win some great Gundam prizes from our sponsors!  

Our raffle is open to all in attendance, and our contest covers several scale categories including specialized youth categories. Each category is open for awards, and special award prizes will be given out by Tate's for Best In Show, as well as our President's Award to Best Spirited Kits from all our main categories, as well as Best In Show from our youth categories.

Online Registration Open

From: Friday - February 9, 2024 Thru Friday - April 26, 2024

On-Site Registration Day of Show Open From 11:00 AM - 12:30 PM

Contest Entry Fees

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A

YOUTH

Ages 12 and Under

-Beginner Category

or

-Advanced Category

 

$10 Entry Fee

Includes Up to 3 Model Entries Per Category

($1 Per Additional Entry Submission)

B

OUT OF BOX

SD - EG - HG - RG - MG - PG

Scale Categories

 

 

 

$15 Entry Fee

Includes Up to 3 Model Entries Per Category

($1 Per Additional Entry Submission)

C

CUSTOM

Open Category - Any Scale

$15 Entry Fee

Includes Up to 3 Model Entries Per Category

($1 Per Additional Entry Submission)

Event Schedule

11:00 AM - Registration & Category Placement For All Entries

11:15 AM - Raffle Entries Open

11:30 AM - Entry Grade Race Registration Open

12:00 PM - Panel Lining & Shading Tutorial Begins, plus Q&A

12:30 PM - Entry Registration Closed

12:45 PM - Judging Begins

1:00 PM - Entry Grade Build Race

1:30 PM - Gundam Cosplay Photo Op

2:30 PM - Shading/Weathering Tutorial

3:30 PM - Judging Concludes & Points Tallied

4:00 PM - Raffle Tickets Closed & Prizes Awarded

5:00 PM - Awards Ceremony

Disclaimer: Flight 19 & Tate’s Gaming Satellite reserves the right to remove any and all parties with whom are deemed disruptive to the event or other guests in attendance.

Raffle Entries & Winnings

  • Raffle Tickets are available for either the general or special entry sections

  • All Model Contest Entries Include one free raffle ticket

  • Tickets are available for purchase on-site

  • 1 Ticket for $1

  • 6 Tickets for $5

  • 12 Tickets for $10

  • 25 Tickets for $20

Entry & Judging
Criteria

1) All modeling work should be completed by entrant, including juniors.

2) Models are not limited to any single material. (Styrene, resin, photo-etch metal)

3) Juniors category is limited to participants under 12 years of age. Juniors are not restricted to Junior categories. They may enter any category.

4) Bases are allowed but will not be judged outside of a diorama category. No dimensional objects (Trees, Buildings, Rocks) should be present.

5) Upon registration, entrant will indicate their choice for category. The head judge reserves the right to evaluate and move the entry to the appropriate category, if necessary.

6) All judges will be experienced competition judges or will be paired with an experienced judge. Entries will be judged with fairness and integrity. No judge will be permitted to judge in any category in which they have entered.

7) Documentation (Kit instructions, Photographs, Written Materials) can be provided and displayed with the model to support Out of the Box categories or aftermarket additions.

Awards

1) 1st, 2nd, and 3rd Place Awards will be given out for all categories

2) Best In Show Award will be given by the Tate's representative including special prize awarded

3) Flight 19 President's Award will be given out for the Youth Categories and Overall, including prizes

The incredible range of Gundam subjects would seem at first glance to defy any attempt at systematic judging. Yet even a model that represents a builder's total flight of fancy can still be judged on the basis of basic scale modeling skills.

 

Basic Construction

1.       Flash, mold seams, sink marks, copyright marks, ejector-pin marks, and similar molding flaws eliminated.

2.       Seams filled if not present on the actual prototype. If depicting a subject with visible seams, such detail should be

uniform and to scale throughout the model.

3.       Detailing removed while correcting errors, filling seams, etc. restored to a level consistent with the rest of the model.

4.       Alignment:

•          Wings, fins, pods, etc., have same dihedral or anhedral on both sides and, when viewed from various angles, line up properly with the vehicle centerline.

•          Landing/running gear components properly aligned with vehicle and with each other in front, side, and plan views.

•          Ordnance items (laser cannon, missile tubes, etc.) aligned correctly with vehicle and with each other.

5.       Canopies, Lights, Eyes and other clear areas:

•          Clear and free of crazing caused by adhesives or finishing coats.

•          Gaps between windscreen, canopy, or other clear parts eliminated where applicable.

•          All clear areas scratch-, blemish-, and paint-free.

 

Details

1.       Overly thick parts should be thinned to scale or replaced. This is especially true of the antennas supplied with

many kits. Kit versions often appear too "fat" and lack detail.

2.       Scoops and other such openings should be blocked off to prevent a "see-through" effect.

3.       Weapon barrels, exhausts, intakes, vents, small thrusters, steering rockets, etc. should be drilled or opened.

4.       Details added to the model should be in scale or as close to scale as possible.

5.       Aftermarket parts (photo-etched, white metal, resin, etc.) should integrate well with the basic model. Photo-etched

parts that require forming should be precisely shaped, and any surfaces that require building up to a thicker cross-section should be smooth and uniform.

6.       Science fiction and fantasy modeling can entail a fair amount of scratch-building or kit-bashing. Items or areas

added in this fashion should look useful and truly part of the vehicle, and should be similar in fit, detail, and overall finish to the rest of the model. Parts used from other kits should be sufficiently altered or disguised so that their origin is not immediately apparent in order to avoid the appearance of a haphazard assemblage of spare parts.

 

 

 

Painting and Finishing

1.       The model's surface, if painted or unpainted, should show no signs of the construction process (glue, file, or

sanding marks; fingerprints; obvious discontinuities between kit plastic and filler materials; etc.).

2.       Finish should be even and smooth. If irregularities in the actual vehicle's finish are being duplicated, documentation

of such irregularities is required.

•          No brush marks, lint, brush hairs, etc.

•          No "orange-peel" or "eggshell" effect; no "powdering" in areas such as cavities or inside corners.

•          No random differences in sheen of finish caused by misapplication of final clear coats.

3.       Paint edges that are supposed to be sharp should be sharp (no ragged edges caused by poor masking). Edges

that are supposed to be soft or feathered should be in scale and without overspray.

4.       Framing on clear parts should have crisp, uniform edges.

5.       Weathering, if present, should be consistent throughout the model, not overdone, and appropriate for the vehicle

and the conditions in which it was (or would be) operating. Reentry vehicles should show some aerodynamic weathering if depicted in a post-reentry or landing mode. Rocket engine nozzles generally should show some sort of weathering, particularly on the inside; but check references, as such weathering can vary greatly from one type of nozzle to another.

6.       Decals:

•          Aligned properly. (If the actual prototype had a markings anomaly, e.g., an inverted insignia, the model builder should provide documentation to show that he is deliberately duplicating someone else's error, not inadvertently making one of his own.)

•          No silvering or bubbling of decal film. Decal film should be eliminated or hidden to make the markings appear painted on.

•          Uniform finish (a consideration if using decal bits from a variety of sources).

7.       Colors. Paint colors, even from the same manufacturer and mixed to the same specs, can vary from batch to batch.

Different operating environments can change colors in different ways. All paints fade from the effects of weather, sunlight, supernova explosions, etc., and viewing distance alone can change the look of virtually any color. Poor initial application and subsequent maintenance compound these problems. Therefore, color shades should not be used to determine the accuracy of a model that represents an actual spacecraft or a specific TV or movie science fiction vehicle. Of course, for science fiction models that are solely the product of the builder's imagination, the rule on colors is "anything goes."

Judging Standards

Entry Submission Form

Here, you can pre-register for your contest entries so we know to expect you.  Fees are due upon entry at the registration table the day of the show.

Youth Category Entry Fees - $10

Includes Up to 3 Model Entries Per Category

Out Of Box & Custom Entry Fees - $15

Includes Up to 3 Model Entries Per Category

$1 Per Additional Entry For All Categories

Gundam is Freedom! We'll see you April 28th!

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Raffle Sponsors

Special Thanks to our sponsors who help support this event.  Keep an eye out for special discount codes during the event date from each.

Vendor Tables

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Contact Us to reserve a Vendor Table.  Space is limited for this show, and we will not be able to hold tables without payments.

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Got Questions About Our Gundam Model Show?

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